add_library(raylib_cpp INTERFACE) # Include Directory target_include_directories(raylib_cpp INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/) # Set the header files as install files. install(FILES AudioDevice.hpp AudioStream.hpp BoundingBox.hpp Camera2D.hpp Camera3D.hpp Color.hpp Font.hpp Functions.hpp Gamepad.hpp Image.hpp Material.hpp Matrix.hpp Mesh.hpp Model.hpp ModelAnimation.hpp Mouse.hpp Music.hpp Ray.hpp RayCollision.hpp RaylibException.hpp raylib-cpp-utils.hpp raylib-cpp.hpp raylib.hpp raymath.hpp Rectangle.hpp RenderTexture.hpp Shader.hpp Sound.hpp Text.hpp Texture.hpp TextureUnmanaged.hpp Touch.hpp Vector2.hpp Vector3.hpp Vector4.hpp VrStereoConfig.hpp Wave.hpp Window.hpp DESTINATION include )