browser/external/raylib-4.5.0/projects/CodeBlocks
2023-09-27 15:02:24 -04:00
..
compiler_settings.png Add raylib 2023-09-27 15:02:24 -04:00
core_basic_window.c Add raylib 2023-09-27 15:02:24 -04:00
core_basic_window.cbp Add raylib 2023-09-27 15:02:24 -04:00
README.md Add raylib 2023-09-27 15:02:24 -04:00

raylib template for Code::Blocks

  1. Install raylib.

On Windows you should install the Windows Installer (with MinGW compiler) package. On other platforms you can install however you like following the instructions in the wiki.

* https://github.com/raysan5/raylib/releases/download/4.2.0/raylib_installer_v420.mingw.exe
* https://github.com/raysan5/raylib/wiki/Working-on-GNU-Linux
* https://github.com/raysan5/raylib/wiki/Working-on-macOS
  1. Install and run Code::Blocks.

  2. Windows only: Select Settings Compiler Toolchain executables. Change Compiler's installation directory to C:\raylib\MingGW. Do not press auto-detect. There is a screenshot below showing how it should look. Press OK.

  3. Select File Open and open the core_basic_windows.cbp file.

Compiler Settings

For an example with resources, see https://github.com/electronstudio/raylib-game-template-codeblocks