particles/ParticleNode.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://ParticleNode.cs" type="Script" id=1]
[ext_resource path="res://textures/particle.png" type="Texture" id=2]
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[node name="ParticleNode" type="Node2D"]
script = ExtResource( 1 )
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[node name="Sprite" type="Sprite" parent="."]
scale = Vector2( 0.25, 0.25 )
texture = ExtResource( 2 )
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[node name="Label" type="Label" parent="."]
visible = false
margin_left = -18.0
margin_top = -23.0
margin_right = 18.0
margin_bottom = -9.0
text = "0.05"
__meta__ = {
"_edit_use_anchors_": false
}