[gd_scene load_steps=3 format=2] [ext_resource path="res://textures/particle.png" type="Texture" id=1] [ext_resource path="res://Particle.cs" type="Script" id=2] [node name="Particle" type="Node2D"] script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] scale = Vector2( 0.25, 0.25 ) texture = ExtResource( 1 )