particles/MainMenu/MainMenu.cs

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4.8 KiB
C#
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using System.Globalization;
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using Godot;
public class MainMenu : Control
{
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// Nodes for menu items
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private Main _main;
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private Button _simulateButton;
private Button _toggleFullScreenButton;
private TextEdit _seedText;
private TextEdit _particleCountText;
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private Button _randomizeButton;
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private Label _zoomValue;
private HSlider _zoomSlider;
private Label _invalidLabel;
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private string _prevSeedText;
private string _prevParticleCountText;
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public override void _Ready()
{
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// Init nodes
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_main = GetTree().Root.GetNode<Main>("Main");
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_simulateButton = GetNode("MenuButtons").GetNode<Button>("SimulateButton");
_toggleFullScreenButton = GetNode("MenuButtons").GetNode<Button>("ToggleFullscreenButton");
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_seedText = GetNode("MenuButtons").GetNode("Inputs").GetNode("Seed").GetNode<TextEdit>("SeedText");
_particleCountText = GetNode("MenuButtons").GetNode("Inputs").GetNode("ParticleCount").GetNode<TextEdit>("ParticleCountText");
_randomizeButton = GetNode("MenuButtons").GetNode("Inputs").GetNode("Seed").GetNode<Button>("RandomizeButton");
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_zoomValue = GetNode("MenuButtons").GetNode("Inputs").GetNode("Zoom").GetNode<Label>("ZoomValue");
_zoomSlider = GetNode("MenuButtons").GetNode("Inputs").GetNode("Zoom").GetNode<HSlider>("ZoomSlider");
_invalidLabel = GetNode<Label>("InvalidLabel");
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// Connect signals
_simulateButton.Connect("pressed", this, nameof(_OnSimulatePressed));
_toggleFullScreenButton.Connect("pressed", this, nameof(_OnToggleFullscreenPressed));
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_randomizeButton.Connect("pressed", this, nameof(_OnRandomizePressed));
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_zoomSlider.Connect("value_changed", this, nameof(_OnZoomSliderChange));
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_seedText.Connect("text_changed", this, nameof(_OnSeedTextChange));
_particleCountText.Connect("text_changed", this, nameof(_OnParticleCountTextChange));
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// Random seed
GD.Randomize();
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var randomSeed = Mathf.Abs((int)GD.Randi());
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_main.Seed = randomSeed;
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RefreshSeedText();
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// Set default previous values
_prevSeedText = _seedText.Text;
_prevParticleCountText = _particleCountText.Text;
}
public void _OnParticleCountTextChange()
{
var particleCountCheck = int.TryParse(_particleCountText.Text, out var nParticles);
if (!particleCountCheck && !_particleCountText.Text.Empty())
{
ShowInvalid();
_particleCountText.Text = _prevParticleCountText;
}
else if (!_particleCountText.Text.Empty())
{
_prevParticleCountText = _particleCountText.Text;
}
}
public void _OnSeedTextChange()
{
var seedCheck = int.TryParse(_seedText.Text, out var seed);
if (!seedCheck && !_seedText.Text.Empty())
{
ShowInvalid();
_seedText.Text = _prevSeedText;
}
else if (!_seedText.Text.Empty())
{
_prevSeedText = _seedText.Text;
}
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}
public void _OnZoomSliderChange(float value)
{
_zoomValue.Text = value.ToString(CultureInfo.InvariantCulture);
_main.Zoom = value;
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}
public void RefreshSeedText()
{
_seedText.Text = _main.Seed.ToString();
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_prevSeedText = _seedText.Text;
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}
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public void _OnSimulatePressed()
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{
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// Start simulation with seed and number of particles
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if (_seedText.Text.Empty() || _particleCountText.Text.Empty())
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{
ShowInvalid();
return;
}
_main.Zoom = (float)_zoomSlider.Value;
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_main.Seed = int.Parse(_seedText.Text);
_main.StartSimulation(int.Parse(_particleCountText.Text));
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}
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public void _OnToggleFullscreenPressed()
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{
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OS.WindowFullscreen = !OS.WindowFullscreen;
}
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public void _OnRandomizePressed()
{
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var randomSeed = Mathf.Abs((int)GD.Randi());
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_main.Seed = randomSeed;
RefreshSeedText();
}
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public override void _Input(InputEvent @event)
{
// Quit only if menu is visible
if (Visible && @event.IsActionPressed("quit"))
{
GetTree().Quit();
}
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}
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private async void ShowInvalid()
{
GetNode<Tween>("InvalidTween").ResetAll();
GetNode<Timer>("InvalidTimer").Stop();
GetNode<Timer>("InvalidTimer").WaitTime = 3.0f;
_invalidLabel.Modulate = new Color(1, 1, 1, 1);
var invalidTimer = GetNode<Timer>("InvalidTimer");
invalidTimer.Start();
await ToSignal(invalidTimer, "timeout");
var invalidTween = GetNode<Tween>("InvalidTween");
invalidTween.InterpolateProperty(_invalidLabel, "modulate:a", 1, 0, 1);
invalidTween.Start();
await ToSignal(invalidTween, "tween_all_completed");
}
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}