particles/Particle.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://textures/particle.png" type="Texture" id=1]
[ext_resource path="res://Particle.cs" type="Script" id=2]
[node name="Particle" type="Node2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
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scale = Vector2( 0.25, 0.25 )
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texture = ExtResource( 1 )