2022-01-18 12:01:37 -05:00
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[gd_scene load_steps=4 format=2]
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2021-12-26 14:58:58 -05:00
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2022-01-18 12:01:37 -05:00
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[ext_resource path="res://MainMenu/MainMenu.tscn" type="PackedScene" id=1]
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[ext_resource path="res://MainMenu/MenuBackground.cs" type="Script" id=2]
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2021-12-26 14:58:58 -05:00
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2022-01-17 23:52:42 -05:00
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[sub_resource type="CSharpScript" id=1]
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resource_name = "Main"
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script/source = "using Godot;
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using System;
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2021-12-26 15:56:57 -05:00
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2022-01-17 23:52:42 -05:00
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public class Main : Node
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{
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// Declare member variables here. Examples:
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// private int a = 2;
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// private string b = \"text\";
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2021-12-28 14:32:11 -05:00
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2022-01-17 23:52:42 -05:00
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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}
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// // Called every frame. 'delta' is the elapsed time since the previous frame.
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// public override void _Process(float delta)
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// {
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//
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// }
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}
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"
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[node name="Main" type="Node"]
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script = SubResource( 1 )
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[node name="MainMenu" parent="." instance=ExtResource( 1 )]
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2022-01-18 12:01:37 -05:00
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[node name="MenuBackground" type="Node2D" parent="."]
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script = ExtResource( 2 )
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[node name="ParticleNodes" type="Node2D" parent="MenuBackground"]
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