particles/Main.cs
2022-01-17 23:52:42 -05:00

18 lines
514 B
C#

using Godot;
using System;
public class Main : Node
{
public void StartSimulation(int nParticles)
{
var particleSimulationPackedScene = GD.Load<PackedScene>("res://ParticleSimulationScene.tscn");
var particleSimulationScene = particleSimulationPackedScene.Instance<ParticleSimulationScene>();
AddChild(particleSimulationScene);
particleSimulationScene.Initialize(nParticles);
GetNode<Control>("MainMenu").Hide();
//OS.WindowResizable = false;
}
}