particles/Main.cs
2021-12-26 14:58:58 -05:00

19 lines
271 B
C#

using Godot;
using System;
public class Main : Node2D
{
public override void _Ready()
{
}
public override void _Process(float delta)
{
if (Input.IsActionJustPressed("quit"))
{
GetTree().Quit();
}
}
}