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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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[application]
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config/name="Particles"
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run/main_scene="res://Main.tscn"
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boot_splash/image="res://textures/particles_logo_square.png"
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boot_splash/bg_color=Color( 0, 0, 0, 1 )
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2022-01-18 12:01:37 -05:00
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config/icon="res://ui/icon.png"
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2021-12-29 15:08:26 -05:00
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config/windows_native_icon="res://icon.ico"
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[input]
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reset={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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quit={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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2021-12-29 15:08:26 -05:00
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[mono]
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profiler/enabled=true
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2021-12-26 14:58:58 -05:00
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[physics]
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2021-12-26 23:08:40 -05:00
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common/physics_fps=30
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common/enable_pause_aware_picking=true
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[rendering]
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quality/driver/driver_name="GLES2"
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vram_compression/import_etc=true
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vram_compression/import_etc2=false
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environment/default_clear_color=Color( 0, 0, 0, 1 )
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2022-01-18 12:01:37 -05:00
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environment/default_environment="res://resources/default_env.tres"
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